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NPC Generator

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Advanced [show]


Melissa Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large yellow mantle and cape that has been intricately interwoven into her red robe. She has moderate length blonde hair. Her eyes are gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Architect business at a young age. After coming to the age of reason, Melissa took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her relatives are trying to arrange a marriage; and further expansion of business

Ideals: Joker, Gifted. Bonds: Rich, Job, Family. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Melissa Siannodel, Female Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 340 gp. Peridot (70 gp). Citrine (70 gp). Coral (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Garrick, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has shaved her head bald. Her fierce amber eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south, but her parents moved at a very young age to the west. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted arcane powers by her dying sister.

Motivation: She seems to be bored by most things; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Elizabeth Garrick, Female Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp.


Social Check DCs


Merla Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely white suit with black socks and a vest with buckled shoes. Her long silver hair reaches down to her waist. She has a dull look in her violet eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Merla grew up listening to her mother's many stories. After coming to the age of reason, Merla took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Merla Hilltopple, Female Halfling Warrior 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Mugrunden Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His crest is short and gold. His eyes are red and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mugrunden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Has a crush, Adventurer. Occupation: Spy

Voice: Stutters

Attributes [hide]

Mugrunden Vangdondalor, Male Dragonborn Bard 12
Medium (6'4") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 48 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 17 (+3)15 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item.


Social Check DCs

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