Torgga Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a grey feathered hat and grey clothes, she is not a threatening figure. She wears a feathered hat to hide her balding. Her blue eyes peer out from beneath her feathered grey hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Dilettante, Torgga learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Persistence, Fighting. Bonds: Job, Family. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp. 1 Half-Plate.
Agatha Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly golden, has prominent grey streaks. Her brown eyes peer out from beneath her deerstalker violet hat.
Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Adventurer, her mother struggled to pay the bills. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Gifted, Extrovert. Bonds: Poor. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.
Torinn Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin white vertical stripes and brown pants. His silver crest is smooth and relatively long. His eyes are a pleasant gold.
Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Torinn studied abroad. After coming to the age of reason, Torinn took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Impeccable, Gifted, Logical, Fighting. Flaws: Antagonistic. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 4000 sp. Rock crystal (50 gp). Star ruby (500 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.
Althaea Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.
History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Nature, Enemies. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Sylvan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!


