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NPC Generator

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Advanced [show]


Edge In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his brown fur in a pixie cut. His eyes are a pleasant green.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Disease, Mundane, PTSD. Bonds: Poor. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Edge In Woods, Male Tabaxi Cleric 5
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)18 (+4) 9 (-1)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His red fur is thinning but still full. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Nature. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Skirt Running, Male Tabaxi Paladin 4
Medium (6'10") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant, Aquan, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 sp. Lapis lazuli (12 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Odo Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a yellow suit and is in decent physical shape. He has moderate length blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He got into the Sailor business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Sailor like his father before him.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Nature, In love. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Odo Elsing, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skak Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longbow and tarnished crossbow as well. With bright white hair and a scraggly beard. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a drow raid, leaving Skak alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Skak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Skak Clinton, Male Half-Orc Commoner 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs

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