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Advanced [show]


Art Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His black fur is still thick. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Art lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Athletic. Flaws: Depressed, Antagonistic, Fearful. Bonds: Family. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Art Buttons, Male Tabaxi Barbarian 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. Deep blue spinel (200 gp). Alexandrite (200 gp). Carnelian (80 gp). 2 Holy water.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and doesn't want to be a tanner and was forced into it by his family

Ideals: Justice. Bonds: Family, Religious, Military, Adventurer. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Halsey, Male Human Expert 2
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Patrin Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a slight overbite and is overall scrawny. His bronze crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Sailor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Poor, Job, Enemies. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Patrin Umbyrphrael, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Athletics +7, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +5

Possessions: 300 gp. Zircon (60 gp). Violet garnet (1300 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her red fur is lengthy and is close to two feet long. Her copper eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy.

Ideals: Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Rich. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Elegant Of World, Female Tabaxi Fighter 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Insight +3, Intimidation +7
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. Jasper (60 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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