Rosamund Nash, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'0" and wears a tight fitting brown shirt and pants. She wears her auburn hair down. Her eyes are brown and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Stylist business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has set out to sabotage the competition.
Motivation: Her religion dominates her actions; and to reunite with her absent father
Ideals: Professionalism. Bonds: Family, Job, Adventurer, Religious. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (2000 gp).
Torgga Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. She wears her white hair up. She has gray eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is skeptical of what others tell her and is slow to trust.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Torgga reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wishes to resurrect an old love; and she's in love
Ideals: Disciplined. Flaws: Shy, Secretive. Bonds: Military, In love. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal, Ignan
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp.
Lilli Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a tan collared shirt and white skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly golden, has prominent grey streaks. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy, self-centered, vain, and jealous.
History: Lilli was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Lilli and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lilli discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lilli fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 5000 sp. 1 Smokesticks.
Moon Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 7000 gp. Citrine (40 gp). Violet garnet (300 gp). Eye agate (15 gp). Blue quartz (15 gp). Golden yellow topaz (300 gp). Hematite (15 gp). Emerald (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

