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NPC Generator

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Advanced [show]


Oriel Axton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is white and curly. She has several tiny jet earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a great chef.

History: She was born to a criminal king-pin and mafia family She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Gifted. Bonds: Rich, Criminal record. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Oriel Axton, Female Human Expert 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Undercommon, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Thunderstones. 1 Antitoxin.


Social Check DCs


Stannor Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his longbow. His left leg appears badly burned and disfigured. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Shy. Bonds: Religious. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Stannor Hogcollar, Male Halfling Aristocrat 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Shedinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brass crest is kept up in a ponytail inside a small hat. His gold eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, Debt. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Shedinn Linxakasendalor, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Chad Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Roofer. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Chad Hamilton, Male Human Adept 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp.


Social Check DCs

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