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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roland Clinton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, green shirt, and white tie. His hair is black and curly. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Miller.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Extrovert, Impeccable. Bonds: Nature, Immigrant, Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Roland Clinton, Male Human Bard 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Stealth +4, Survival +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 10000 sp. Moss agate (16 gp). Golden yellow topaz (1600 gp). Red-brown spinel (110 gp). Rhodochrosite (16 gp). Carnelian (70 gp). Coral (110 gp).


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: This man wears grey trousers with tan and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Artistic, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Crawford, Male Human Monk 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 15 (+2)7 (-2)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Rose (30 gp).


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with green and grey striped suspenders. She wears various colorful collared shirts, and she perpetually has her dagger ready. She has done her best to style her brown hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Priest. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: She was raised in a desert tribe. She was an athlete and attended two major summer competitions. She never won. She has worked as a Priest like her mother before her.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Pacifist, Athletic. Bonds: Job, Nature. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Chenna Warmwater, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Golm Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Blacksmith, Golm learned a great deal about his mother's area of expertise. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: To be a Butcher again; and he wants to get laid

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Golm Wesley, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 120 pp. Malachite (11 gp). Rich purple corundum (1300 gp). 1 Minor magic item.


Social Check DCs

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