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NPC Generator

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Advanced [show]


Fax Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His white crest is lengthy. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable, Justice. Bonds: Poor, Family, Job. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Fax Vangdondalor, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp.


Social Check DCs


Goroth Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Goroth Graham, Male Half-Orc Cleric 11
Medium (5'11") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Sard (30 gp). Coral (120 gp). Blue quartz (15 gp). Chalcedony (30 gp). Moonstone (30 gp). Zircon (30 gp). Carnelian (30 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. She sports a flattop hair cut. Her amber eyes dart from person to person.

Personality: Calm and collected, she is a well trained Tailor. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She has worked as a Tailor like her mother before her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Flaws: Hedonist. Bonds: Job, Poor, Criminal record. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Margery Perceval Burke, Female Half-Elf Expert 8
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Oriff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the south. She is lazy, self-centered, vain, and jealous.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriff took refuge in the ruined castle and found the beat up glaive and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Selfish. Bonds: Adventurer, Poor, Nature. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Oriff Morigak, Female Dwarf Adept 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 300 pp. Tourmaline (100 gp). Black pearl (300 gp). Deep blue spinel (300 gp).


Social Check DCs

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