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Râsh Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his brown hair well, parting it to the left. His eyes are gray and he is always smoking a pipe.

Personality: Râsh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Athletic, Artistic, Professionalism. Flaws: Disease. Bonds: Rich, Religious. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Râsh Alton, Male Half-Orc Adept 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. 3 Tanglefoot bags.


Social Check DCs


Latbag Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, and carries greataxes. His chestnut hair, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Criminal record, Adventurer. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Latbag Spalding, Male Half-Orc Druid 11
Medium (6'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 1400 gp. Jeweled gold crown (2000 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His blonde hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Banker; and he wants to get laid

Ideals: Philantrophist, Joker, Gifted. Bonds: Poor. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 7 (-2)4 (-3)
Skills Athletics +4, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 pp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He carries a battered shield and tarnished sword as well. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerbo was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Extrovert, Persistence. Flaws: Depressed. Bonds: Rich. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Gerbo Ironhide, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 94 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)17 (+3) 18 (+4)15 (+2)
Skills Medicine +9, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Abyssal, Druidic
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 3000 gp. Deep blue spinel (1200 gp). Hematite (16 gp). Alexandrite (1200 gp). Red-brown spinel (90 gp). Coral (90 gp). Red garnet (90 gp). 1 Medium magic item.


Social Check DCs

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