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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Braxton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a brown suit, green shirt, and blue tie. She wears her chestnut hair up. She has blue eyes and a brown hat with a green feather.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Anne studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and wants a kiss

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Anne Braxton, Female Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Alice Jacobs, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). She has shaved her head bald. This gray eyed southerner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Alice Jacobs, Female Human Ranger 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)12 (+1)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with white stripes complete with hood. He has a slight overbite and is overall scrawny. His fur, while still mostly brown, has prominent grey streaks. He has copper eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Poor, Religious, Immigrant, Job. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Art Hummingbird, Male Tabaxi Fighter 7
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (90 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Denholm, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a brown coat over a black low-cut shirt, and a feathered hat upon her head. She has wavy black hair. Her green eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Interpreter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life; and regain custody of her son

Ideals: Logical. Flaws: Hedonist, Depressed. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Emmeline Denholm, Female Human Rogue 11
Medium (4'11") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3200 gp. Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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