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NPC Generator

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Advanced [show]


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Family, Rich, Nature. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Guy Dalton, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Halander Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and very short. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Halander was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Religious, Enemies. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Halander Goodearth, Male Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Falkrunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has a moderate pudge and is not very fit. She has shaved her head bald. Her eyes are likewise green.

Personality: She is almost excessively polite to everyone, even when angry. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Doctor soon after.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Falkrunn Rubyeye, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 125 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: Aquamarine (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Driindar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. Her crest is cut close to her head. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Driindar lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her absent mother

Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Job. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Driindar Wystongjiir, Female Dragonborn Commoner 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Deep green spinel (40 gp). Eye agate (6 gp). Eye agate (6 gp).


Social Check DCs

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