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NPC Generator

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Advanced [show]


Bharash Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man tends to wear a large green jacket. His crest is black and very short. He has red eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a banker and was forced into it by his family

Ideals: Athletic, Joker, Impeccable. Flaws: Racist. Bonds: Family, Religious. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Bharash Dhyrktelonis, Male Dragonborn Sorcerer 8
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Eye agate (7 gp). Violet garnet (600 gp). Rose (30 gp).


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Tabaxi culture. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He used his abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Persistence. Flaws: Racist. Bonds: Religious, Criminal record, Family. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Darrak Durthane, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Rock crystal (20 gp). Amber (110 gp). Carnelian (20 gp). Sardonyx (20 gp). Chrysoprase (20 gp). Fire opal (400 gp). Golden yellow topaz (1500 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Burton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a small hat to hide her balding. Her green eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.

Motivation: To find somewhere to settle down; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted, Athletic. Flaws: Fearful, Mundane. Bonds: Enemies. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Mary Burton, Female Human Cleric 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 pp. Malachite (9 gp).


Social Check DCs


Emeny Barney, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has the majority of her body covered in plate. She has moderate length black hair. Her gray unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Emeny was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Emeny's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Flaws: Disease, Antagonistic. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emeny Barney, Female Human Barbarian 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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