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NPC Generator

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Advanced [show]


Millicent Hayley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Shy, Disease, Insomniac. Bonds: Poor, Immigrant, Military. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Millicent Hayley, Female Human Fighter 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Bardryn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.

History: Born in the south her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of orcs

Flaws: Antagonistic, PTSD. Bonds: Slave, Enemies, Poor. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Bardryn Morigak, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1600 sp.


Social Check DCs


Grai Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her white robe and has her hand crossbow always slung over her shoulder. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Entrepeneur, Fighting, Artistic. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Grai Darlington, Female Half-Orc Ranger 6
Medium (4'9") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Azaki Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, violet cloak. His whole body is exceptionally muscular. He wears a Stetson hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. Azaki was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azaki decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Rich, Criminal record. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Azaki Coleman, Male Half-Elf Wizard 7
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Silver ewer (10 gp).


Social Check DCs

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