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NPC Generator

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Advanced [show]


Maynild Marleigh, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey coat over a white low-cut shirt, and a small hat upon her head. Her brown hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a orcs raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Athletic, Joker. Bonds: Adventurer, Rich, Enemies. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Maynild Marleigh, Female Human Ranger 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)8 (-1) 17 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Maynild Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She sports brown clothing, slightly heavier than average wear. She wears a top hat to hide her balding. Her brown eyes peer out from beneath her top brown hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Maynild was raised in a hard working conservative environment. After coming to the age of reason, Maynild took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Ideals: Joker, Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Maynild Lindsay, Female Human Commoner 7
Medium (5'3") Human, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Naal Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Nature, Military. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Naal Liadon, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 700 gp. Golden pearl (80 gp). Azurite (11 gp).


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tim hails from a village terrorized by goblins. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Flaws: Disease, Cynical. Bonds: Family, Enemies. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Browning, Male Human Ranger 6
Medium (6'2") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Violet garnet (1600 gp).


Social Check DCs

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