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NPC Generator

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Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor, Rich. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Halimath Hanali, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Odo Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: Gifted from a young age, Odo studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: In love. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Arnuanna, Male Half-Elf Sorcerer 15
Medium (5'10") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 48 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His fur is cinnamon and very short. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature, Immigrant. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Lone Prim Posies, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 sp. White opal (500 gp). Deep green spinel (60 gp). White pearl (60 gp). Golden yellow topaz (900 gp). Hematite (5 gp).


Social Check DCs


Seraphina Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. She has moderate length golden hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Tailor, Seraphina learned a great deal about her father's area of expertise. A freak accident while working with her Carpenter father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Seraphina Smoothhands, Female Halfling Aristocrat 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)4 (-3) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp.


Social Check DCs

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