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NPC Generator

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Advanced [show]


Gynnie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her longbow, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Flaws: Disease, PTSD. Bonds: Guardian, Family. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Gynnie Shadowquick, Female Halfling Monk 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Onyx (70 gp). White pearl (80 gp). Jet (80 gp). Star ruby (1200 gp).


Social Check DCs


Murook Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is always cut to a buzz. Her amber eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She takes great joy in being the best Detective in town.

History: She was born to loving parents in a slum to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult.

Flaws: Antagonistic, PTSD. Bonds: Job, Poor. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Murook Barlow, Female Half-Orc Paladin 3
Medium (4'9") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Aquan, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp.


Social Check DCs


Arara Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" eastern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long chestnut hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Arara wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with music.

History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: An old rival family wants her found; and doesn't want to be a merchant and was forced into it by her family

Ideals: Disciplined, Artistic. Flaws: PTSD. Bonds: Criminal record, Family. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Arara Galanodel, Female Half-Elf Cleric 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Eldeth Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She has a moderate pudge and is not very fit. Her white hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eldeth took refuge in the ruined castle and found the beat up sickle and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Ideals: Extrovert, Fighting. Bonds: Nature, Rich, Adventurer, Religious. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Eldeth Dankil, Female Dwarf Wizard 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp.


Social Check DCs

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