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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Skirt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears brown cloth garments or leather armor. His cinnamon fur is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Locksmith, Skirt learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Has a crush. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Skirt In the Morning, Male Tabaxi Fighter 7
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Shipley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting grey shirt and pants. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Diggory Shipley, Male Human Commoner 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Darrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Darrak was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Persistence. Bonds: Family, Job, Criminal record. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Darrak Glanhig, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Deep blue spinel (400 gp). Black pearl (400 gp). Alexandrite (400 gp). 1 Disguise kit.


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a brown suit. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: Anne is depressed about a lot of things. She tends to be a nihilist. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Anne lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother.

Ideals: Athletic, Artistic. Flaws: Depressed, Fearful. Bonds: Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Gentry, Female Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. Emerald (1100 gp). Moss agate (15 gp). Jasper (40 gp).


Social Check DCs

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