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NPC Generator

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Lvl.
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Seed

Advanced [show]


Dustin Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He was born in a small mountains village. Dustin was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Assassin. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Immigrant, Nature. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Dustin Appleton, Male Human Barbarian 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +6, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a rapier. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Justice. Flaws: Insane, Mundane. Bonds: Religious. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Boddynock Wildwander, Male Gnome Fighter 8
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 55 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1200 gp. Citrine (50 gp). Deep blue spinel (1200 gp). Red garnet (70 gp). Azurite (9 gp).


Social Check DCs


Seraphina Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is typically in her Shepherd uniform. Her hair is short and blonde. She tend to wears goggles to shield her eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She struck the Shepherd job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Criminal record. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Seraphina Fatrabbit, Female Halfling Commoner 12
Small (2'8") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Nature +6, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Gold cup set with emeralds (5000 gp).


Social Check DCs


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is lengthy. She has a dull look in her brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Blossom was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Bonds: Military, Adventurer, Debt. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Blossom Hogcollar, Female Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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