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NPC Generator

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Advanced [show]


Zepar Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His blue hair is slicked back into a classic pompadour. His gold eyes peer out from beneath his broad black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Zepar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He worked as a nervous Cook and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Adventurer, Military, Nature, Job. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Zepar Sly, Male Tiefling Bard 2
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 370 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Sweet In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her lavender fur is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: Sweet was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and find a way to reverse the transformation of her brother

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Sweet In the Storm, Female Tabaxi Aristocrat 6
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (700 gp). 1 Masterwork Musical instrument. 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Maynild Walcott, Female Human [Permalink]

Personal [hide]

Description: This western woman tends to wear a large grey jacket. Her clothes are grease stained in places. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.

History: Born in the west her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Antagonistic, Addict, PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Maynild Walcott, Female Human Paladin 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Valida Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She keeps her long silver hair kept up in a rat tail. Her brown eyes are slightly larger than normal.

Personality: Valida is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Many illithids want her driven away; and she desires power and/or immortality

Ideals: Extrovert, Optimist. Bonds: Adventurer, Family, Enemies. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Valida Gorunn, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1400 sp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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