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NPC Generator

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Ability Scores
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Advanced [show]


Tenena Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She carries with her a set of greatswords on her belt, each one with a opal on the hilt. She has wavy blonde hair. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Tenena hails from a village terrorized by goblins. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Tenena Leffery, Female Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Vistra Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Sporting a white mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: She has always had a great fascination with Gnomish culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Vistra Goblinbane, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)12 (+1) 10 (+0)4 (-3)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Heather Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, grey, dusty cloak. Her auburn hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Heather isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Hunter, but she was a colossal failure. She has worked as a Locksmith like her father before her.

Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Family, Rich, Job, Adventurer. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Heather Ainsworth, Female Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Good lock.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his lavender fur to look like a famous performer. His yellow eyes peer out from beneath his deerstalker brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Military. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emerald In the Wind, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills History +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2400 gp. Sardonyx (30 gp). Malachite (13 gp). Freshwater pearl (13 gp). Jasper (30 gp). Amber (90 gp). Black pearl (800 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs

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