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NPC Generator

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Advanced [show]


Halimath Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy auburn hair. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Job, Poor. Occupation: Mason

Voice: German accent

Attributes [hide]

Halimath Ethanasath, Male Elf Druid 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20000 cp.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His silver hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Harbek Silverstone, Male Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Bullseye lantern.


Social Check DCs


Taklinn Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 13 years.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Taklinn Thrahak, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 7 (-2)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Morana Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. She wears a broad hat to cover her moderate length red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Morana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and to pay off her debts

Flaws: Hedonist, Mundane, Fearful. Bonds: Job, Debt. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Morana Ironfist, Female Dwarf Expert 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5

Possessions: 4000 gp. Tiger eye turquoise (8 gp). Alexandrite (900 gp). Malachite (8 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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