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NPC Generator

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Advanced [show]


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears a red tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair, while still mostly auburn, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Oblar hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oblar took refuge in the old dungeon and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oblar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Addict. Bonds: Rich, Enemies, Nature. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Oblar High-hill, Male Halfling Warlock 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kûga Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white armored body suit, with a simple black line shooting up and back down. His hair is short and golden. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. After coming to the age of reason, Kûga took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he wants revenge against brigands

Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Poor. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Kûga Hadleigh, Male Half-Orc Barbarian 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)11 (+0) 15 (+2)7 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Theobald Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a yellow coat, he is not a threatening figure. He keeps his black hair in a pixie cut. His eyes are likewise violet.

Personality: He can speak with the recently deceased. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has dedicated himself to building a better trade route.

Motivation: To be a Spice Merchant again; and money/treasure

Ideals: Gifted. Bonds: Immigrant, Rich, Adventurer, Job. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Xistsrith, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Blue quartz (16 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Trail Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. She sports a flattop fur cut. Her copper eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich eastern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Mirror, Female Tabaxi Druid 5
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp.


Social Check DCs

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