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NPC Generator

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Advanced [show]


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and expand his business

Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Job, Rich. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Warryn Folkor, Male Gnome Warrior 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 40 gp.


Social Check DCs


Silent Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her white fur is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Silent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Insane, Mundane, Depressed. Bonds: Rich, Military. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Silent Wind, Female Tabaxi Druid 16
Medium (5'5") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 11
Languages Common, Goblin, Auran, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: Lapis lazuli (7 gp). Obsidian (7 gp). Chrysoberyl (140 gp). Violet garnet (1600 gp). Blue star sapphire (1300 gp). Aquamarine (1600 gp). White opal (1300 gp). Zircon (30 gp). Obsidian (7 gp). Coral (140 gp). Tiger eye turquoise (7 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Hematite (7 gp). Pink pearl (140 gp). Banded agate (7 gp). Malachite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Enidda Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is blonde and very short. Her violet eyes lackadaisically let the world flow into them.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion.

Flaws: Secretive, Disease, Racist. Bonds: Poor, In love. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Enidda Murnig, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Vistra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long white hair kept up in a rat tail. Her eyes, though not visible through her cowl, are green.

Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.

History: Born in the east to a Weaver, Vistra learned a great deal about her father's area of expertise. Her childhood dream was to be a Interpreter, but she was a colossal failure. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and sabotage a competitor

Flaws: Impulsive, Depressed. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Vistra Bloodkith, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 320 gp.


Social Check DCs

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