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NPC Generator

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Advanced [show]


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case, and carries nunchakus. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Criminal record, Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Godfrey Gresham, Male Human Warlock 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 140 gp.


Social Check DCs


Fibblestib Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His moppish blonde hair is in a traditional bowl cut. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: To be a Shoemaker again; and wants to raise his children well

Ideals: Gifted, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Fibblestib Sympony, Male Gnome Barbarian 9
Small (3'3") Gnome, Neutral Good (CR 9)
Armor Class 14
Hit Points 75 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Vani Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Marshal. Her golden hair is knotted and matted. Her gray eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of dire rats once and for all.

History: Vani hails from a village terrorized by dire rats. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She has achieved small success as a Marshal.

Motivation: To end her boredom; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Vani Bigheart, Female Halfling Adept 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Orc, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Alston Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He has wavy white hair. His amber eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Gifted. Flaws: Emotional. Bonds: Nature, Family, Enemies. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Alston Ningel, Male Gnome Warlock 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)17 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 400 sp. Eye agate (13 gp). Blue sapphire (400 gp). Iolite (60 gp).


Social Check DCs

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