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NPC Generator

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Advanced [show]


Darrow Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a red cloak and cross-gartered tan stockings. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict, Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Darrow Leagallow, Male Halfling Fighter 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Hrathy Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with top hat. Her long red hair is drawn into a two foot long braid. She has hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Hrathy took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic, Gifted. Flaws: Shy, Fearful. Bonds: Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Hrathy Marston, Female Half-Orc Adept 5
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Beast Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her black fur in a pixie cut. She has hazel eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined. Flaws: Secretive, Disease, Insomniac. Bonds: Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Beast Grass, Female Tabaxi Monk 19
Medium (5'0") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 100 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Deception +8, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3

Possessions: 1600 pp. Sapphire pendant on gold chain (2800 gp). Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (2800 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate brass dragon egg (80 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (2200 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (900 gp). 1 Major magic item.


Social Check DCs


Gurdis Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. Her chestnut hair has been sun bleached extensively. Her fierce hazel eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. In her 13th year, her parents were killed by a gnolls raid, leaving Gurdis alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Has a crush, Enemies, Family. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Gurdis Durthane, Female Dwarf Monk 6
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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