Ielenia Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting tan shirt and pants, she is not a threatening figure. Her hair is red and curly. Her brown eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.
History: Ielenia was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has drifted from career to career and currently works as a Merchant.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and revenge
Ideals: Persistence. Flaws: Depressed, PTSD. Bonds: Job, Enemies. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Malachite (16 gp).
Diesa Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her moppish auburn hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. Flattery will make her almost putty in your hands.
History: She was born in the north, but her parents moved at a very young age to the west. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and balancing her hectic life and new fortune-teller responsibilities is difficult
Flaws: Selfish. Bonds: Poor, Job, Immigrant, Nature. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A delicate silver chain set with a tourmaline (50 gp). Sapphire pendant on gold chain (2700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Sapphire pendant on gold chain (2700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maagog Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His brass crest is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Rich, Job, Slave, Nature. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Althaea Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tan collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her left hand. Her long blonde hair reaches down to her waist. Her green eyes peer out from beneath her feathered tan hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: To be a Architect again; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Greedy, Addict. Bonds: In love, Job. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!

