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NPC Generator

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Advanced [show]


Oriff Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Job. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriff Deepdelver, Female Dwarf Expert 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long black fur kept up in a rat tail. This amber eyed westerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Immigrant, Poor. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Cloud In the Morning, Female Tabaxi Commoner 5
Medium (5'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Karash Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Karash managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Addict. Bonds: Criminal record, Rich, Adventurer. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Karash Graeme, Male Half-Orc Cleric 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a white armored body suit, with a simple green line shooting up and back down. Her clothes are grease stained in places. She sports black long hair. Her gray eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and elven compassion

Ideals: Philantrophist. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Callie Glenfellow, Female Halfling Expert 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1200 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs

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