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NPC Generator

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Advanced [show]


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue cloak and cross-gartered green stockings. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Aramil studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Galanodel, Male Elf Paladin 8
Medium (4'8") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 160 pp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (40 gp).


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a green suit, and carries hammers. He wears his copper crest down. His red eyes peer out from beneath his small green hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge.

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Mentor, Adventurer. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Modean Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered flail and tarnished warhammer as well. He has purple hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Job, In love. Occupation: Banker

Voice: Raspy

Attributes [hide]

Modean Merit, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)8 (-1) 14 (+2)19 (+4)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Duvamil Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sai. Her white hair is braided into rings. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Duvamil grew up listening to her mother's many stories. Duvamil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Duvamil Albaratie, Female Gnome Cleric 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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