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NPC Generator

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Advanced [show]


Susannah Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are gray and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not trust anyone and sleeps with one eye open.

History: The child of a Roofer, who enjoyed hunting, Susannah was taken on many hunting expeditions. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Susannah's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Shy, Insomniac, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Susannah Mellegaard, Female Half-Elf Fighter 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Bertram Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. In his 16th year, his parents were killed by a drow raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Joker, Logical. Flaws: Addict, Insane. Bonds: Enemies. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Amakiir, Male Half-Elf Paladin 7
Medium (5'2") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 10 (+0)18 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Rock crystal (40 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has black hair. She wears a mask on her face.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Helen grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Helen Hallewell, Female Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Bryseis Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She is physically well-built. She keeps her purple hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bryseis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Impeccable, Gifted, Fighting. Flaws: Insomniac. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Bryseis Temerity, Female Tiefling Sorcerer 10
Medium (5'6") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Blue star sapphire (900 gp). Golden yellow topaz (500 gp). Sard (50 gp). Rock crystal (50 gp). Obsidian (15 gp). Freshwater pearl (15 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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