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NPC Generator

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Nicor Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. His purple hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Logical. Flaws: Greedy. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Nicor Suspicion, Male Tiefling Adept 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Rhodochrosite (9 gp). Alexandrite (1300 gp).


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She wears a small hat to cover her moderate length white hair. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is harsh and unforgiving.

History: Sarai was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 10 years.

Motivation: Wants to open a new tavern; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Sarai High-hill, Female Halfling Warrior 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 33 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1200 gp. Deep blue spinel (600 gp). Black pearl (600 gp). Freshwater pearl (11 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her yellow fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.

History: Born in the west to a Mortician, Two Llamas learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Has a crush. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Two Llamas Plume, Female Tabaxi Ranger 7
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Rose (20 gp). Obsidian (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish red hair is in a traditional bowl cut. She has a tattooed face.

Personality: Vadania is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them

History: She was born to loving parents in a slum to the north. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Vadania began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vadania was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Vadania Sylvaranth, Female Elf Expert 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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