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NPC Generator

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Advanced [show]


Eleanor Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. She is physically well-built. She has wavy blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses divination through singing.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Rich. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Eleanor Shelley, Female Human Wizard 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: A roughly beaten golden orb (80 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Frouse grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Poor, Military, Adventurer, Has a crush, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Frouse Daergel, Male Gnome Bard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Black pearl (600 gp). Rock crystal (80 gp). 1 Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown small hat and brown clothes and is in decent physical shape. She wears a small hat to hide her balding. Her blue eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Ruler like her father before her.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Professionalism. Flaws: Cynical, Fearful. Bonds: Nature, Job. Occupation: Ruler

Voice: German accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Bard 5
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp.


Social Check DCs


Pallabar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His hair is white and curly. His amber unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Pallabar Humplebumple, Male Gnome Commoner 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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