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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His hair is short and white. His eyes are hazel and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Persistence, Fighting. Flaws: Shy. Bonds: Mentor. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Clerebold Marston, Male Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)6 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. 1 Darkwood Buckler.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a red vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her red boots flare out at the collars. She has a very tight haircut. She has gleaming, smiling green eyes.

Personality: Calm and collected, she is a well trained Mercenary. She also hits on women, regardless of circumstances.

History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She's attracted to the PC.

Ideals: Athletic. Bonds: Job, Has a crush, Religious, Mentor. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Pearl Strongbones, Female Halfling Rogue 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Citrine (80 gp). Malachite (16 gp). Alexandrite (1400 gp).


Social Check DCs


Whurdred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her brown robe and has her trident always slung over her shoulder, and a wedding ring on her right hand. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the east. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Whurdred was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Some 2 years later her spouse died after the birth of her son. Heartbroken, Whurdred never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions

Ideals: Pacifist, Philantrophist. Bonds: In love, Religious, Slave. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Whurdred Brazzik, Female Dwarf Barbarian 5
Medium (3'10") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Alexandrite (900 gp). Sard (30 gp). Violet garnet (900 gp). White pearl (100 gp).


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his hammer. His moppish silver hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it.

Flaws: Racist, Secretive. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Henry Hackney, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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