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NPC Generator

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Lvl.
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Seed

Advanced [show]


Kristryd Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses in grey turtlenecks beneath a tan coat with grey slacks. Beneath her clothing is a huge mess of scar tissue. She has wavy chestnut hair. Her eyes are likewise green.

Personality: She snorts whenever she laughs or is feeling confident. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Slave, Family. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Kristryd Trollbleeder, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 3 (-4)12 (+1)
Skills Deception +3, Survival -2
Senses Passive Perception 6
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp. 3 Alchemist’s fire.


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has achieved small success as a Bookbinder.

Motivation: Wants to open a new tavern.

Bonds: Job, Adventurer, Family. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Adrik Helcral, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Raam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His purple hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 8 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Raam Fear, Male Tiefling Fighter 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 85 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. Jeweled electrum ring (3000 gp). Solid gold idol (200 gp).


Social Check DCs


Skoth Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his red hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Ploughman in town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Skoth reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Military. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Skoth Eastoft, Male Half-Orc Ranger 5
Medium (5'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Alexandrite (1300 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs

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