Berrian Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His red hair is cut jaggedly and amateurishly. His eyes are gray and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Berrian was born in the west. At a young age he loved to build and create. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Persistence. Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Family. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: Just what you see.
Nogu Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears a faded coat and loose pants complete with Stetson hat. She has shaved her head bald. She has gray eyes and a white hat with a black feather.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Religious. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 90 gp. Alexandrite (400 gp). Chalcedony (30 gp). Tiger eye turquoise (7 gp).
Marastyr Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair, when down, is lengthy. Her green eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Flaws: Cynical, Secretive, Mundane. Bonds: Poor, Religious. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Breastplate.
Arnold Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean brown cloak covering his clean studded leather. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Arnold will drive conversation. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Extrovert, Artistic, Fighting. Flaws: Insomniac. Bonds: Debt. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. A delicate silver chain set with a tourmaline (100 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

