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NPC Generator

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Advanced [show]


Shivering In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft red waves gently in the breeze. He carries a battered ceremonial dagger and tarnished shortspear as well. His fur is orange and very short. His copper eyes peer out from beneath his feathered pastel hat.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting, Artistic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Shivering In Shadow, Male Tabaxi Monk 12
Medium (5'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against illithids; and revenge

Ideals: Logical. Flaws: Disease. Bonds: Rich, Family, Enemies. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Fargrim Balderk, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Nybarg Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His golden hair is still thick. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Mercenary soon after.

Motivation: He feels threatened by others; and to be a farmer again

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Nybarg Lindsay, Male Half-Orc Druid 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)6 (-2) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Oriel Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriel is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the east. A freak accident while working with her Crown-heir mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Oriel Hanali, Female Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)15 (+2) 6 (-2)11 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 8
Languages Common, Elven, Gnome, Auran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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