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NPC Generator

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Advanced [show]


Dreali Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Dreali hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: Many goblins want him driven away.

Ideals: Artistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Dreali Holimion, Male Elf Ranger 13
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 pp. Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Jade Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears pastel leather gloves, a pastel jacket, and tight pants. She has wavy yellow fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family Jade liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and to end her boredom

Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Criminal record, Nature. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Jade Paws, Female Tabaxi Adept 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)7 (-2) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. 1 Good lock.


Social Check DCs


Arara Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her brown hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: To prove her worth to the world; and she has decided she is irredeemable

Flaws: Shy, Disease, Impulsive. Bonds: Criminal record. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Arara Ethanasath, Female Elf Commoner 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his greataxe ready. His black fur is lengthy and is close to two feet long. He has green eyes and a brown hat with a red feather.

Personality: Eccentric and domineering, Trail will drive conversation. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. In his youth he was a Detective, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Extrovert, Professionalism. Flaws: PTSD. Bonds: Adventurer. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Trail Wind, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)14 (+2) 14 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs

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