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NPC Generator

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Hadarai Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Hadarai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military, Mentor. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Hadarai Hanali, Male Elf Barbarian 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Deep blue spinel (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Shivering Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear pastel clothing when she does not wear armor. She has styled her gray fur well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the south, but her parents moved at a very young age to the west. She made a point of taking high paying jobs and getting most of it up front. During her travels, Shivering and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shivering discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shivering fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and to unite with her sister

Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Shivering Thundercloud, Female Tabaxi Monk 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Eye agate (13 gp).


Social Check DCs


Quespa Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. Her gold crest is lengthy. Her red eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Quespa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Quespa's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Quespa Daardendrian, Female Dragonborn Bard 8
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)20 (+5)
Skills Athletics +3, Deception +8
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 6000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Ahrim Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and carries maces. His hair is greying and his face has many wrinkles. His silver eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage

Ideals: Fighting, Optimist, Philantrophist. Bonds: Poor. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Ahrim Abstract, Male Tiefling Druid 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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