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NPC Generator

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Advanced [show]


Euphemia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Racist, Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Euphemia Glenfellow, Female Halfling Cleric 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Portia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her hair is short and golden. Her hazel unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Portia grew up listening to her father's many stories. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Portia Jamjar, Female Halfling Wizard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Alex Marlee, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Az-Rans Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Energy wise he seems alert and responsive.

History: Az-Rans lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Locksmith, but he got bored and became a Jeweler. He became a Jeweler soon after.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Artistic, Professionalism. Bonds: Rich, Family, Job. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Az-Rans Garrick, Male Half-Orc Adept 5
Medium (5'11") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 5 (-3)9 (-1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 7
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Alexandrite (800 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs

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