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NPC Generator

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Lvl.
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Advanced [show]


Willow Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a white and grey handkerchief worn on her left side. She has moderate length black hair. Her eyes, though not visible through her cowl, are amber.

Personality: Calm and collected, she is a well trained Weaver. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was granted martial powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Extrovert, Gifted, Impeccable. Bonds: Poor, Job, Immigrant. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Willow Honeypot, Female Halfling Sorcerer 10
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 19 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 19000 sp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Agnes Marlee, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and is typically in her Stableman uniform. Her right leg appears badly burned and disfigured. She has done her best to style her golden hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a desert tribe. Her childhood dream was to be a Painter, but she was a colossal failure. She has never given up on her writing dream.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Nature. Occupation: Stableman

Voice: French accent

Attributes [hide]

Agnes Marlee, Female Human Paladin 10
Medium (4'8") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 260 pp. Hematite (5 gp). Golden yellow topaz (200 gp). Moss agate (5 gp). Red spinel (70 gp). Emerald (1000 gp).


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. He wears a broad hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Sanity, Male Tiefling Warlock 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 600 gp. Fire opal (1000 gp).


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Painter uniform. She wears her beige fur up. Her eyes are amber.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Entrepeneur. Bonds: Job, Enemies, Mentor, Adventurer. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail On the Water, Female Tabaxi Cleric 8
Medium (5'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. Jasper (80 gp). Deep blue spinel (1200 gp).


Social Check DCs

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