Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Myathethil Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses like a well dressed Mason does. With bright white hair. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Myathethil Amakiir, Female Elf Warrior 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Mary Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. Sporting a white mohawk this woman's hair draws a lot of attention. She has a dull look in her gray eyes.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gifted from a young age, Mary studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Cartwright for hire.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Mary Dumph, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 4000 sp.


Social Check DCs


Ida Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Her long brown hair is drawn into a two foot long braid. Her eyes are hazel and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has achieved small success as a Animal Trainer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Joker, Fighting. Bonds: Family, Criminal record, Job. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Ida Martell, Female Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. Her long auburn hair reaches down to her waist. Her eyes are blue and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Huru Lincoln, Female Half-Orc Monk 2
Medium (4'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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