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NPC Generator

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Advanced [show]


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey, dusty cloak. He has done his best to style his white hair to look like a famous performer. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: The child of a Bricklayer, who enjoyed hunting, Beloril was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Orc people; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Poor, Nature, Job. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Beloril Bigtoe, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 7 (-2)6 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Greeba Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and tan robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. With wild blonde hair. She wears large thick round spectacles.

Personality: Eccentric and domineering, Greeba will drive conversation. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Greeba and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Greeba discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Greeba fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To be a Sailor again; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Greeba Ainsley, Female Half-Orc Wizard 4
Medium (5'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp.


Social Check DCs


Sweet Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her amber unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.

History: Born to a pair of adventurers, Sweet grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sweet Of Clay, Female Tabaxi Expert 16
Medium (5'1") Tabaxi, Lawful Evil (CR 16)
Armor Class 15
Hit Points 47 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +10, History +7
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +7

Possessions: 9000 gp. Azurite (5 gp). Alexandrite (1300 gp). Eye agate (5 gp). Eye agate (5 gp). Obsidian (5 gp). Amethyst (110 gp). Deep blue spinel (1300 gp). Moonstone (40 gp).


Social Check DCs


Finellen Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of the sun god around her neck, and a longbow on her belt. Her blonde hair is cut jaggedly and amateurishly. She has gleaming, smiling hazel eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Doctor

Voice: French accent

Attributes [hide]

Finellen Steelfist, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +0, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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