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NPC Generator

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Morg Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his shortspear ready. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morg. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Family, Immigrant, Criminal record. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Morg Ridley, Male Half-Orc Rogue 13
Medium (6'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her hand crossbow. She has slicked back chestnut hair. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.

History: Born in the west to a Blacksmith, Sariel learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to raise her children well; and sabotage a competitor

Bonds: Job, Religious, Has a crush, Family. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Sariel Qualanthri, Female Elf Aristocrat 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (20 gp). Moonstone (20 gp). Violet garnet (1600 gp).


Social Check DCs


Fenriz Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Fenriz's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Criminal record, Religious, Rich, Enemies. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Fenriz Guilt, Male Tiefling Adept 9
Medium (5'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Ignan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Graham, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She has slicked back chestnut hair. Her hazel eyes peer out from beneath her broad brown hat.

Personality: Always inclined to offer people food she seems plenty friendly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Hugolina has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: To be a Architect again; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Hugolina Graham, Female Human Bard 4
Medium (4'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs

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