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NPC Generator

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Advanced [show]


Baz Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Baz was raised in a hard working conservative environment. Baz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Baz Easton, Male Half-Orc Ranger 6
Medium (6'8") Half-Orc, Lawful Good (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting. Flaws: Insane. Bonds: Military, Poor, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Don Kenley, Male Human Sorcerer 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills History +8, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Gnome, Celestial
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 350 pp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.


Social Check DCs


Helja Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears brown leather gloves, a brown jacket, and tight pants. She keeps her long chestnut hair kept up in a rat tail. She has several tiny amethyst earrings on each ear.

Personality: A skeptical and narcissistic woman, Helja's first love is herself. Her second love is also herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich northern family. Her childhood dream was to be a Masseuse, but she was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Fighting. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Helja Fallack, Female Dwarf Bard 5
Medium (3'9") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has white fur. He has several tiny emerald earrings on each ear.

Personality: Emerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Emerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Slave. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Emerald In the Wind, Male Tabaxi Warrior 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 5 (-3)11 (+0)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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