Doudra Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. Her crest, while still mostly rusty, has prominent grey streaks. Her eyes are gold and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her writing dream.
Motivation: Doesn't want to be a Roofer and was forced into it by her family; and to unite with her sister
Ideals: Joker, Justice, Artistic. Bonds: Nature, Family. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
Possessions: 500 sp. 1 Half-Plate. 1 Chain shirt.
Symma Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is still thick. Her eyes are likewise violet.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. Symma was born on a far northern forest where she grew up under the tutelage of her father, an expert Weaver. She moves from town to town, unable to find a place to settle.
Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk
Ideals: Justice. Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 36 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (2300 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Gold and topaz bottle stopper cork (600 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his poetry dream.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Gifted, Artistic. Flaws: PTSD. Bonds: Criminal record. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Tiger eye turquoise (7 gp). Jet (130 gp). Freshwater pearl (7 gp).
Driindar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear green tank tops with black skirt. She has a moderate pudge and is not very fit. She keeps her silver crest in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Driindar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Driindar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and to be a masseuse again
Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Poor, Nature. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

