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NPC Generator

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Advanced [show]


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a worn and beaten armor. His long white fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Farmer profession.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Bonds: Job, Rich, Immigrant, Religious. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Grass, Male Tabaxi Warrior 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Arcana +4, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Red-brown spinel (140 gp). Deep blue spinel (200 gp).


Social Check DCs


Emmeline Bentley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. She wears her auburn hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.

History: A powerful slaver made her what she is. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Miller

Voice: French accent

Attributes [hide]

Emmeline Bentley, Female Human Bard 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Jeweled anklet (1000 gp).


Social Check DCs


Oppah Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She dresses in blue turtlenecks beneath a black coat with tan slacks, and her gloved hand is found clutching a dagger. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has amber eyes.

Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Layabout business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Layabout. She's since become an addict/alcoholic.

Motivation: To unite with her sister; and to reunite with her old friends

Flaws: Hedonist, Addict. Bonds: Adventurer, Job, Family. Occupation: Layabout

Voice: French accent

Attributes [hide]

Oppah Gummen, Female Gnome Warlock 7
Small (3'1") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp. Red garnet (50 gp).


Social Check DCs


Chem Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of luck around his neck, and a shield on his belt. He wears his black hair down. His white eyes are passionate and lively.

Personality: Chem wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Chem was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chem grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chem. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined, Gifted, Persistence. Bonds: Criminal record. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Chem Sharp, Male Tiefling Warrior 5
Medium (5'10") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Red spinel (90 gp). Deep green spinel (90 gp). Golden yellow topaz (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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