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NPC Generator

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Advanced [show]


Eberk Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Disciplined, Logical. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Eberk Battlehammer, Male Dwarf Aristocrat 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 82 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Rhodochrosite (4 gp).


Social Check DCs


Andram Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear green clothing when he does not wear armor. He wears his chestnut hair up. His eyes are white and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a forest tribe. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Athletic, Logical. Bonds: Guardian, Nature, Adventurer, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Andram Anguish, Male Tiefling Commoner 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 15 (+2)20 (+5)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. Carnelian (40 gp). Peridot (40 gp).


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He carries a battered monstrous two handed axe and tarnished warhammer as well. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against giants; and regain custody of his son

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Enemies, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Drogo Sharps, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp.


Social Check DCs


Valorean Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Slave Trader. His red crest is braided into rings. He has gleaming, smiling gold eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Hag in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Emotional, Secretive. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Valorean Bhenkumbyrznaax, Male Dragonborn Expert 5
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)6 (-2) 13 (+1)16 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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