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NPC Generator

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Advanced [show]


Gadreel Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Gadreel hails from a village terrorized by illithids. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by illithids. Gadreel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She feels kind of lost in life; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Persistence. Flaws: Shy, Depressed. Bonds: Enemies, Religious. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Gadreel Comedy, Female Tiefling Cleric 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1600 gp.


Social Check DCs


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is blonde and very short. He has gleaming, smiling blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Persistence. Bonds: Military, Job, Adventurer. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Harbek Trueblood, Male Dwarf Adept 5
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Deep blue spinel (200 gp). Red spinel (160 gp).


Social Check DCs


Eida Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears just a white suit. She has a long golden ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a mountains tribe. When Eida reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is greedy

Ideals: Justice. Flaws: Insane. Bonds: Nature, Military, Rich. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Eida Fastfoot, Female Halfling Monk 13
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 105 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +7

Possessions: 900 pp. Golden yellow topaz (1100 gp). Deep green spinel (70 gp). Chalcedony (60 gp). Pink pearl (70 gp). Carnelian (60 gp). Aquamarine (1100 gp). Golden pearl (70 gp). Deep blue spinel (1100 gp). Golden pearl (70 gp). Smoky quartz (60 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Poor, Immigrant, Job, Nature. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Diggory Dayton, Male Human Monk 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 pp.


Social Check DCs

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