Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats. He is muscular with a powerful set of arms. He keeps his brass crest in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Merchant, Sethrekar learned a great deal about his mother's area of expertise. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by orcs. Sethrekar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insane, Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 45 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Rose (40 gp). Red garnet (90 gp). Red spinel (90 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Sutherland, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears a brown armored body suit, with a simple green line shooting up and back down. His white hair is knotted and matted. His blue eyes are passionate and lively.
Personality: Wymar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Religious. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Grûblik Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Half-Elven compassion; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Guardian, Job. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Karg Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white leather gloves, a white jacket, and tight pants. His white hair is lengthy. He has gleaming, smiling amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Karg was born in the north. At a young age he loved to build and create. A gifted student he started as a Fletcher, but he got bored and became a Guard. He has achieved small success as a Guard.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Extrovert, Persistence. Flaws: Depressed. Bonds: Job, Family. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp. Deep blue spinel (1200 gp). Sardonyx (30 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

