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NPC Generator

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Advanced [show]


Flask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a brown armored body suit, with a simple black line shooting up and back down. Her clothes are grease stained in places. Her fur is cinnamon and curly. Her fierce hazel eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Flask was born in the south. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Persistence. Bonds: Poor, Immigrant, Family. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Flask Candle, Female Tabaxi Adept 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She has shaved her head bald. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Servant, Seraphina learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Seraphina Whispermouse, Female Halfling Aristocrat 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)7 (-2) 13 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Red garnet (140 gp). 1 Darkwood Buckler.


Social Check DCs


Trail Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long brown fur is drawn into a two foot long braid. Her eyes are green and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Carpenter business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Trail Timber, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized emerald on his right hand. His gray fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Rich, Family. Occupation: Layabout

Voice: American accent

Attributes [hide]

Quick Blossom, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Athletics +5, Survival +6
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1600 gp.


Social Check DCs

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