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NPC Generator

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Advanced [show]


Quarethon Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. After coming to the age of reason, Quarethon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Military. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Quarethon Norixius, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)5 (-3) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sarah Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports grey clothing, slightly heavier than average wear. Her blonde hair is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. Sarah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Huxley, Female Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Falkrunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Falkrunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: She has passion for adventuring and risk; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Impeccable. Bonds: Adventurer, Criminal record, Religious. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Falkrunn Hammerstone, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Nicor Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears light armors faded through time and improper care. He has done his best to style his brown hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicor Elusive, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp.


Social Check DCs

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